3D Simulation Based Training

HIMARS Resupply Vehicle

This simulation trainer is used to provide skill-level development for system operation, fault diagnosis, troubleshooting, adjustments, removal/replacement and repair tasks for Bradley A3 maintainers.

This project was an 20 month effort which I served as Graphics Lead, Graphics Developer and Software Build Engineer. I was responsible for all phases of graphics related development including project management, proposal, data collection, design, content production, customer acceptance, and site delivery. The project included the integration of the physical crane controller as an interface to the simulated crane. 

Graphic Tools: 3DS Max, Photoshop, Illustrator, Internal Tools

Visual Technologies: OpenSceneGraph